Porchlight › How to play
How to play
The rules of every game on Porchlight, as they are played here. Each page links to its game.
Arcade games
- Porchlight Wars Build an army, take the towns, capture their HQ. Two to four players.
- Fizzy Fizzy Drop pairs of bubbles, pop fours, and chain them to bury your opponents. Up to four players.
- Twin Sky Scramble A shooter for two, each in your own sky. Blow enemy ships up in chains to send fireballs across, and knock back the ones sent to you.
Board games
- Checkers Jump, crown, corner. You must take when you can.
- Riichi Mahjong Japanese mahjong for four, with the table explaining itself: what you're waiting for, why you can't win yet, and how every score adds up.
- Reversi Flank and flip. A minute to learn, a lifetime to master.
- Backgammon Race your fifteen home. Hit what's left alone.
- Sea Battle Hide your fleet, call your shots, sink theirs first.
- Dominoes Match the ends, block the table, go out first.
Card games
- Hearts Dodge every heart and the queen of spades. Lowest score wins.
- Spades Bid it, make it, don't get bagged. Partners sit across.
- Euchre Call trump, mind the bowers, take three. Partners sit across.
- Gin Rummy Make your melds, knock low, and watch out for the undercut.
- Crazy Eights Match the suit or the number. Eights are wild. First out wins.
Dice games
- Yacht Five dice, three rolls, thirteen boxes to fill.
- Liar's Dice Five dice under your cup. Bid on what's under everyone's, or call the liar.
- Hot Dice Six dice, keep what scores, and know when to stop. First to the target, then everyone gets one last turn.
Solo games
- Klondike The solitaire everyone knows: build down in alternating colors, everything home by suit.
- Minesweeper Clear the field without touching a mine. Every board can be solved without guessing.
- Gem Match Swap gems to line up three or more. Cascades score big, and big matches make special gems.
- FreeCell Every card face up, four cells to work with. Almost every deal can be won.
- Mahjong Solitaire Take the tiles off two at a time until none are left. Every deal can be cleared.